The Poison/Summon Necromancer combines a skeleton army with Poison Nova. The level-95 plan follows a documented summon-focused hybrid branch: Raise Skeleton, Skeleton Mastery and two poison skills take priority, with remaining points going to Poison Dagger. The package includes the exact character, inventory and Act II mercenary items listed below.
Build the skeleton army from available corpses and summon Clay Golem. Use Lower Resist before Poison Nova against suitable targets, letting the summons occupy enemies while poison runs its course. After corpses are available, Corpse Explosion adds physical and fire damage; choose Amplify Damage or Lower Resist according to the damage you need. Curses generally replace one another on a target. Revives are temporary and need suitable corpses. This allocation favors skeleton investment over fully maxing every poison synergy, so it has less poison synergy investment than a dedicated poison build. No equipment is supplied for sacrificing a runeword to Iron Golem. Use the listed Call to Arms / Spirit switch for buffs. The Infinity mercenary can support skeleton hit chance and the fire portion of Corpse Explosion through Conviction, but Conviction does not reduce poison resistance. Poison Nova relies on Lower Resist and the Necromancer's own applicable gear modifiers.
| Helm | Shako - 141 Perfect |
|---|---|
| Armor | Bramble - Dusk Shroud - 15-21 Thorn, 20-49% Psn Skill Damage |
| Boots | Sandstorm Trek - Ethereal - 15 Str, 10-14 Vita, 40-70% Poison Resistance, 140-170% Ed |
| Gloves | Trang-Oul'S Claws - 74 Defense - Perfect |
| Weapon | Death'S Web - 2 Poison And Bone, 50% Epr, 7-11 Laek, 7-12 Maek |
| Offhand | Trang-Oul'S Wing - 38-44% Fire Res, 175-189 Defense |
| Belt | Trang-Oul'S Girth - 166 Defense, 25-49 Mana |
| Ring1 | Stone Of Jordan |
| Ring2 | Stone Of Jordan |
| Amulet | Mara'S Kaleidoscope - 30% All Res - Perfect |
| Switch Weapon | Call To Arms - Crystal Sword - 6 Battle Command, 6 Battle Orders, 4 Battle Cry |
|---|---|
| Switch Offhand | Spirit - Monarch - 35% Fcr,89-112 Mana, 3-8 Magic Abs |
| Inventory | Annihilus - 20 All Attributes / 20 All Resistances / 10 Experience - Perfect |
|---|---|
| Inventory | Necromancer Torch - 20 All Attributes / 20 All Resistances - Perfect |
| Inventory | Renewed Rotting Fissure - 15% Poison Skill Dmg |
| Inventory | Necromancer Poison & Bone Skiller / 12% Fhr × 2 |
| Inventory | Necromancer Poison & Bone Skiller / 38-39 Life × 5 |
| Inventory | 5 All Resistances Sc × 4 |
| Inventory | 20 Life Sc × 4 |
| Weapon | Infinity - Thresher - Ethereal - 255-289% Ed, -45-49% Elr |
|---|---|
| Armor | Fortitude - Ethereal - Random Armor 2000 Def- 25-29 Allres, 1-1.375 Life Per Level |
| Helm | Andariel'S Visage - Ethereal - 25-29 Str, 10% Ll, 100-150% Ed |
| Raise Skeleton | 20 hard points |
|---|---|
| Skeleton Mastery | 20 hard points |
| Poison Nova | 20 hard points |
| Poison Explosion | 20 hard points |
| Poison Dagger | 10 hard points |
| Teeth | 1 hard point |
| Corpse Explosion | 1 hard point |
| Clay Golem | 1 hard point |
| Golem Mastery | 1 hard point |
| Raise Skeletal Mage | 1 hard point |
| BloodGolem | 1 hard point |
| Summon Resist | 1 hard point |
| IronGolem | 1 hard point |
| Revive | 1 hard point |
| Amplify Damage | 1 hard point |
| Weaken | 1 hard point |
| Iron Maiden | 1 hard point |
| Terror | 1 hard point |
| Life Tap | 1 hard point |
| Decrepify | 1 hard point |
| Lower Resist | 1 hard point |
Skill target: level 95 with all 12 quest skill points. Equipment bonuses are separate from the hard points shown above.
Includes the equipment and quantities listed above. A character and leveling service are not included. Item roll ranges and installed socket contents are exactly those stated in each variant.
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The Poison/Summon Necromancer combines a skeleton army with Poison Nova.
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