| Class | Necromancer |
|---|---|
| Build Type | Necromancer - Summon / Corpse Explosion Fishymancer - Top Tier |
| Main Skills | Raise Skeleton, Skeleton Mastery, Corpse Explosion, Revive |
| Skill Target | Level 95, all 12 quest skill points |
This Top Tier Fishymancer combines a skeleton army with curses and Corpse Explosion. Beast in a Berserker Axe, Enigma, Shako and a 35% FCR Spirit Monarch equip the Necromancer. Ethereal Insight, Fortitude and Andariel's Visage equip the Act II mercenary. The listed 6/6/4 CTA/Spirit switch, perfect Annihilus and Necromancer Torch, seven Summoning skillers and eight small charms are included. Its level-95 plan retains the documented Revive branch and assigns all 106 hard points. No item to sacrifice into an Iron Golem is supplied.
Raise skeletons from available corpses, keep a golem active and curse targets before expanding the fight with Corpse Explosion. Save corpses when you need to rebuild the army. Use Decrepify for control when appropriate; it replaces Amplify Damage rather than stacking with it. Revives are temporary and need replacing. Refresh CTA buffs, return to Beast for Fanaticism support, and use Enigma to reposition the army.
| Helm | Shako - 141 Perfect |
|---|---|
| Armor | Enigma - Mage Plate - 770-774 Defense |
| Boots | Marrowwalk - Random Roll |
| Gloves | Trang-Oul's Claws - 74 Defense - Perfect |
| Weapon | Beast - Berserker Axe - 260-269% ED, 25-39 Strength |
| Offhand | Spirit - Monarch - 35% FCR,89-112 Mana, 3-8 Magic Abs |
| Belt | Arachnid Mesh - 120% ED - Perfect |
| Ring1 | Stone of Jordan |
| Ring2 | Stone of Jordan |
| Amulet | Mara's Kaleidoscope - 30% All Res - Perfect |
| Switch Weapon | Call to Arms - Crystal Sword - 6 Battle Command, 6 Battle Orders, 4 Battle Cry |
|---|---|
| Switch Offhand | Spirit - Monarch - 35% FCR,89-112 Mana, 3-8 Magic Abs |
| 1x | Annihilus - 20 All Attributes / 20 All Resistances / 10 Experience - Perfect |
|---|---|
| 1x | Necromancer Torch - 20 All Attributes / 20 All Resistances - Perfect |
| 2x | Necromancer Summoning Skiller / 12% FHR |
| 5x | Necromancer Summoning Skiller / 38-39 Life |
| 4x | 5 All Resistances SC |
| 4x | 20 Life SC |
| Weapon | Insight - Thresher - Ethereal - 17 Meditation Aura, 200-259% ED |
|---|---|
| Armor | Fortitude - Ethereal - Random Armor 2000 Def- 25-29 Allres, 1-1.375 Life per Level |
| Helm | Andariel's Visage - Ethereal - 25-29 Str, 10% LL, 100-150% ED |
Level 95 with all 12 quest skill points: all 106 hard points allocated. Equipment bonuses are added separately.
The remaining points go to Golem Mastery to improve golem life and movement. The allocation does not require a runeword Iron Golem.
| Curses | |
|---|---|
| Amplify Damage | 1 hard point |
| Decrepify | 1 hard point |
| Iron Maiden | 1 hard point |
| Life Tap | 1 hard point |
| Terror | 1 hard point |
| Weaken | 1 hard point |
| Poison and Bone Skills | |
| Corpse Explosion | 20 hard points |
| Bone Armor | 1 hard point |
| Teeth | 1 hard point |
| Summoning Skills | |
| Raise Skeleton | 20 hard points |
| Revive | 20 hard points |
| Skeleton Mastery | 20 hard points |
| Golem Mastery | 13 hard points |
| Blood Golem | 1 hard point |
| Clay Golem | 1 hard point |
| Iron Golem | 1 hard point |
| Raise Skeletal Mage | 1 hard point |
| Summon Resist | 1 hard point |
Additional skill references: Played summoner guide.
This package contains the listed equipment and inventory items. A character or leveling service is not included. Finished socketed variants include only the socket contents stated in their item names.
Skill reference: Summon CE Necromancer guide.
Buyer answer
This Top Tier Fishymancer combines a skeleton army with curses and Corpse Explosion.
32 items, including the specified three-item Act II mercenary setup.
Level 95; all 12 quest skill points; 106/106 hard points allocated.
Compare the exact item variants and quantities, then choose an available game mode. This package supplies gear rather than a character or leveling service.
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