[36.5-50]% Chance for Teleport to Deal Double Damage
[88-102] Intelligence
[8-12] to Teleport
Each enemy hit by Teleport increases the damage by x [10-15%] and reduces the Cooldown by 0.5 seconds of the next Cast. Becoming Injured will Teleport you to a random location.
"The rhythm of the orb, which had pulsed steadily for five centuries, quickened as its owner took his final ragged breaths. It were as if some intelligence within reveled in the sight." - Master Eos