| Class | Necromancer |
|---|---|
| Build Type | Necromancer - Poison / Summon Necromancer - Early Ladder |
| Main Skills | Poison Nova, Poison Explosion, Poison Dagger, Raise Skeleton, Skeleton Mastery, Lower Resist, Corpse Explosion |
| Skill Target | Level 85, all 12 quest skill points |
This Early Ladder Poison/Summon Necromancer combines a skeleton army with Poison Nova. The level-85 plan follows a documented summon-focused hybrid branch: Raise Skeleton, Skeleton Mastery and two poison skills take priority, with remaining points going to Poison Dagger. The package includes the exact character, inventory and Act II mercenary items listed below.
Build the skeleton army from available corpses and summon Clay Golem. Use Lower Resist before Poison Nova against suitable targets, letting the summons occupy enemies while poison runs its course. After corpses are available, Corpse Explosion adds physical and fire damage; choose Amplify Damage or Lower Resist according to the damage you need. Curses generally replace one another on a target. Revives are temporary and need suitable corpses. This allocation favors skeleton investment over fully maxing every poison synergy, so it has less poison synergy investment than a dedicated poison build. No equipment is supplied for sacrificing a runeword to Iron Golem. The starter uses Spirit and an Insight mercenary, without a poison sunder or Death's Web. Poison-immune or highly resistant enemies may need the skeletons, mercenary and Corpse Explosion, or may be better skipped.
| Helm | Lore - Random Helm |
|---|---|
| Armor | Skin of the Vipermagi - 20-24 All Resist |
| Boots | Waterwalk - 55-65 HP, 180-209% ED |
| Gloves | Trang-Oul's Claws - 67-73 Defense |
| Weapon | Spirit - Crystal Sword - 25-29% FCR, 89-112 Mana, 3-8 Magic Abs |
| Offhand | Homunculus - Random Roll |
| Belt | Trang-Oul's Girth - 134-165 Defense, 25-49 Mana |
| Ring1 | Nagelring - 20-29% MF, 60-75 AR |
| Ring2 | Nagelring - 20-29% MF, 60-75 AR |
| Amulet | The Eye of Etlich - 7% LL |
No items are included in this section.
No items are included in this section.
| Weapon | Insight - Exceptional Polearm - 12-16 Meditation Aura, 200-259% ED |
|---|---|
| Armor | Treachery - Mage Plate |
| Helm | Tal Rasha's Horadric Crest - 99-130 Defense |
Level 85 with all 12 quest skill points: 96 hard points allocated from a budget of 96. Equipment bonuses are added separately.
| Amplify Damage | 1 hard point |
|---|---|
| Blood Golem | 1 hard point |
| Clay Golem | 1 hard point |
| Corpse Explosion | 1 hard point |
| Decrepify | 1 hard point |
| Golem Mastery | 1 hard point |
| Iron Maiden | 1 hard point |
| Iron Golem | 1 hard point |
| Life Tap | 1 hard point |
| Lower Resist | 1 hard point |
| Poison Dagger | 1 hard point |
| Poison Explosion | 20 hard points |
| Poison Nova | 20 hard points |
| Raise Skeletal Mage | 1 hard point |
| Raise Skeleton | 20 hard points |
| Revive | 1 hard point |
| Skeleton Mastery | 19 hard points |
| Summon Resist | 1 hard point |
| Teeth | 1 hard point |
| Terror | 1 hard point |
| Weaken | 1 hard point |
This package supplies the listed equipment and inventory items. A character or leveling service is not included. Only the socket contents explicitly stated in an item variant are included.
Skill reference: Poison / Summon Necromancer guide.
Buyer answer
This Early Ladder Poison/Summon Necromancer combines a skeleton army with Poison Nova.
13 items, including the specified three-item Act II mercenary setup.
Level 85; all 12 quest skill points; 96/96 hard points allocated.
Compare the exact item variants and quantities, then choose an available game mode. This package supplies gear rather than a character or leveling service.
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